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Real Time Cinematic
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Atopos offer a straightforward path for the creation of hi-end cinematic directly integrated in the 3D engine of our customer.
We are providing, storyboarder, film-director, performers, stunts, art-director to handle this kind of project in the more cinematographic way.
Our process let the video-game company be focused on the game aspect of their production with an efficient out-sourcing of the cinematic.
Some references : Splinter Cell Double Agent (Ubisoft), Haze (Ubisoft), Battlefront (LucasArt), Highlander (Eidos)..
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